Alumis | |
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Vital statistics
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Title | Argent University - Professor of Umbramancy |
Nation | Outsider/Dark |
Physical attributes
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Race | Rasp |
Sex | Female |
Age | |
Fighting Style | Unknown |
Character
First appeared in Strikers as a backer created character, her second appearance was as a supporter in Argent: The Consortium. Alumis is a Backer's Choice character in Fate of Indines, where she was voted in in first place. She is a Professor of Umbramancy who is a Rasp ; she uses her ilusion powers to disguise herself as a human woman.
Story
Hearing rumors of a diabolic relic that grants great power to its wielder, Alumis has journeyed across the planes of Indines to find it for herself. While doing her research at Argent and interacting with humans, Alumis uses the illusion of a young woman. Her true form hides behind this guise in the shadows, and is much more frightening.
An old and ancient Rasp, Alumis is highly skilled in illusion and the shadow magic of her home plane. She is tricky and difficult to pin down, being a master of fear and illusions.
Appearance
Relationships
Game appearances and playstyle
Strikers
Argent: The Consortium
- Alumis is a Mysticism supporter.
Pixel Tactics 3
- Alumis will appear as a leader in PT3 with the "Shadow" unit type.
Fate of Indines
- Alumis's opponents leave behind shadows when they move. Alumis can manipulate these shadows to bind opponents, to hide in, or even to attack!
Character Kit in BattleCon
Unique Abilities
Ability Name | Character Version | Description |
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Shadow Manipulation | Original |
Alumis has 1 Shadow marker for each opponent. This marker begins in the opponent’s space at the start of the duel. Whenever the opponent moves so that he is not on top of or adjacent to the Shadow Marker, move the Shadow Marker until it is adjacent to him. In this way, the Shadow Marker will ‘follow’ the opponent as he moves around the board. |
Shadow of Death | EX |
Alumis has 1 Shadow marker for each opponent. This marker begins in the opponent’s space at the start of the duel. Whenever the opponent moves so that he is not on top of or adjacent to the Shadow Marker, move the Shadow Marker until it is adjacent to him. In this way, the Shadow Marker will ‘follow’ the opponent as he moves around the board. Each time the opponent moves into a space with a Shadow Marker, he loses 1 life and has -1 Power this beat. |
Shadow Entrapment | Almighty |
Alumis has 1 Shadow marker for each opponent. This marker begins in the opponent’s space at the start of the duel. Whenever the opponent moves so that he is not on top of or adjacent to the Shadow Marker, move the Shadow Marker until it is adjacent to him. In this way, the Shadow Marker will ‘follow’ the opponent as he moves around the board. Each time the opponent moves into a space with a Shadow Marker, he loses 2 life and has -2 Power this beat. |
Personal Styles and Bases
Unofficial FAQ
- Q: What happens to the Shadow Marker when a Pulse occurs?
- A: If the opponent is moved, the marker will move with their standup as normal. (Source: Fate rulebook)
Gallery
Strikers
STRIKER | Alumis | ||
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Dark Hold | Support | 4 | Reveal, Range 4: An opponent at Range 4 cannot move during this beat. |
4 | |||
1 | |||
Doubt's Shadow | Ante | The first time the opponent moves during this beat, you control that movement. | |
Umbra Portal | Boost | -2 Priority
Before Activating: Move directly to any space. | |
"You have potential... You'll do nicely..." |
Pixel Tactics Unit
Mysterious Maleficars | |||
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Appears in: Pixel Tactics 3 | STR | LIFE |
Alumis | 4 | 16 | |
Shadow | 3 | 5 | |
Leader | As an action, you may discard a hero to remove damage equal to the discarded hero's life from a hero in your unit. | ||
Vanguard | +1 Attack Strength for each empty space in your vanguard. | ||
Flank | Whenever an enemy hero is defeat, draw a card. | ||
Rear | Ranged Attack
+1 Attack Strength for each empty space in your rear. | ||
Order | Return another hero in your unit to your hand, and put this hero in its place. |