Dajiin | |
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Vital statistics
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Title | Unbound Genie |
Nation | |
Physical attributes
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Race | Genie (previously human) |
Sex | Male |
Age | 614 |
Fighting Style | Slugger/Intermediate |
Character[]
When looking at a person, dajiin can see glimpses of their past. He uses this knowledge to manipulate mortals to his own ends.
Quotes:
- "The greatest failures are bound to the greatest desires."
- "Tell me...what is it that you wish for?"
Story[]
Centuries ago, the archmage Dajiin Nidala commanded almost limitless power: he could bind monsters of stone to his will and call upon powers from beyond Indines -- but he wanted more. He sought to become a god. Though it seemed none could oppose him, he was finally defeated by Ilmeri, the avatar of Ka-Shin, the goddess of justice. As a punishment for forcing others into servitude, Ka-Shin cursed the fallen conqueror to become a genie -- an eternal servant to the whims of others. Even so, the leaders of the nations feared his power, and he was eventually sealed away in a ruby deep below the fortress of Blackspire.
When the key to the ancient vault was at last discovered by the modern occupant of Blackspire Fortress, the Mercenary King Gerard, Dajiin was freed once again. The amibitious brigand Gerard became Dajiin's new master. Though it chafed his pride, the sorcerer played the part of the obsequious servant. Having had centuries to plan his eventual freedom, Dajiin quietly reached out to free the Marrijani, ancient monsters of stone that had long laid in wait below the earth. If these pawns could distract both his foes and his erstwhile 'master," Dajiin would have the time he needed to reach out and summon those of even great power -- Dark Masters who could rewrite the geas upon him and grant him true freedom once more...
Powers & Abilities[]
Dajiin is a powerful fighter who grants his opponents wishes during a battle. Only by expending three wishes can the opponent break Dajiin's spell and reduce his power and speed. However, these wishes don't come freely -- Dajiin has ways to anticipate and exploit each wish to his own ends.
Anticipate your opponent's wishes and sabotage them to punish their hubris!
Character Kit in BattleCon[]
Unique Abilities[]
Ability Name | Description |
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Wishful Thinking | Daijin has 6 distinct Wish Cards. Opponents may use these Wishes to gain powerful effects. Until the opponent makes 3 wishes, Daijin is Empowered with bonus Power and Priority.
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Personal Styles and Bases[]
Wish Cards[]
Name | Effect |
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Grant Me Strength! | "Such strength, to level empires!"
Granted: +4 Power |
Grant Me Swiftness! | "Such a speed, to outmatch even the wind!"
Granted: +4 Priority |
Grant Me Toughness! | "With this power, none can stop you!"
Granted: Stun Immunity, Armor 3 |
Change My Past! | "Time and space bend before my might!"
Granted: Pick up your discard piles and attack pair. Set a new attack pair. |
Reveal My Future! | "Behold, the future is revealed!"
Granted: Look at Daijin's attack pair (do not perform Reveal triggers yet). You may put it into his Discard Pile 1. If you did, Daijin sets a new attack pair. |
Grant Me Flight! | "Ascend, mortal!"
Granted: Gain the following effects:
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Form Card[]
Side | Name | Range | Power | Priority | Guard | Effect |
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Front | Empowered | +1 | +1 | [Opponent] Limited Ante: Deactivate a Wish (flip it face-down) to perform its Granted effect.
End: If you have three or fewer active Wishes, become Powerless. | ||
Back | Powerless | (The opponent cannot ante Wishes.)
End: If you have 4 or more active Wishes, become Empowered. |