World of Indines Wiki

Dravil Coldwater
Body Dravil.png
Vital statistics
Title Wanderer
Nation Northlands
Physical attributes
Race Half-Elemental (Water)
Sex Male
Age 36
Fighting Style Magic Flute


Dravil was one of the Backer's Choice characters to be potentially included in Devastation, finishing 12th out of 13 choices.  He also appears in Pixel Tactics 2.

As of Trials, Dravil has made his BattleCon debut.


  •  "What sort of story will they tell of us?"
  • "Let me tell you a story in the old tongue..."
  • "And then, when victory seemed impossible, the patient dragon struck.!"


In the distant north, beyond unexplored mountains, is an ancient land shrouded in ice. Populated entirely by elementals and cut off from other civilizations, a unique culture has sprung up within frozen cities carved into stone. Dravil is a half-elemental who has ventured south across the great mountains, and into Indines in search of adventures and stories to tell.


Powers & Abilities[]

Dravil utilizes a flute to control water during battle. The ebb and flow of his attacks is regulated by the pace of the music and the changing of the tides.


Game appearances and playstyle[]

Trials of Indines[]

  • Dravil is a highly mobile fighter whose abilities change based on the direction he faces relative to his opponent. His Ice Form grants power and defense, while his Steam Form grants range and mobility.

Pixel Tactics 2

Character Kit in BattleCon[]

Unique Abilities[]

Ability Name Character Version Description
Ebbing Tide Original

Dravil has two markers: Ice and Steam. During setup place Dravil's Ice and Steam Markers off of the arena on opposite ends, with Ice closer to Dravil. His Markers can never be moved or otherwise affected by any means.

If Dravil is between the nearest opponent and his Ice Marker, he is in Ice Form and activates his Ice Triggers. Likewise, if he is between the nearest opponent and his Steam Marker, he is in Steam Form and activates his Steam Triggers.

If fighting multiple opponents that have him surrounded equidistantly, Dravil activates both Triggers.

Alternate Art

Personal Styles and Bases[]

Color Name Range Power Priority Effect
Yellow.jpg Lunar +0 +0 +0 Each time you change Forms this Beat, gain Soak 1 and +1 Power

Before Activating: Move 1 or 2 spaces.

Red.jpg Cloying +0~1 +0 +1 Reveal, Steam: Gain +1 Priority.

On Hit: Push the opponent 1 or 2 spaces.

Green.jpg Resonant +1~3 -1 +0

Reveal, Ice: +1 Power for each space between you and the nearest opponent.

Reveal, Steam: +1 Priority for each space between you and the nearest opponent.

Blue.jpg Torrential +0 +0 +1 Start of Beat: Advance until you switch sides with an opponent, then retreat up to 1 space.

On Hit, Ice: Gain +1 Power

On Hit, Steam: Push the opponent 1 or 2 spaces.

Orange.jpg Frozen +0~1 +1 -1

Ignore Stun Guard

Reveal, Ice: Gain Soak 2.

Grey.jpg Storm 1~2 3 4 Before Activating: Move up to 1 space.

End of Beat: Move 1 or 2 spaces.

FINISHER Blue Dragon's Scalding Breath 3~6 5 7

This attack only activates if you are in Steam Form.

Before Activating: Retreat up to 1 space.

FINISHER Blue Dragon's Slicing Teeth 1~2 7 1 This attack only activates if you are in Ice Form.

Soak 4, Stun Guard 2


Pixel Tactics Unit[]

Tides of Battle
}}} Appears in: Pixel Tactics 2 STR LIFE
Dravil Coldwater 4 15
Chronicler 1 4
Leader At the end of each wave, you may move one damage from any hero or leader to any other hero or leader.
Vanguard Attack: Move all damage from this hero to any other hero of your choice.
Flank Attack: Choose two heroes in your unit, and transfer any amount of damage between them.
Rear Attack: Move 1 damage from your leader to this hero and move 1 damage from you leader to an opposing leader.
Order Move up to 4 damage from your leader to a hero.