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Lymn
Vital statistics
Title
Nation Extraplanar
Physical attributes
Race Unknown
Sex Female
Age ?
Fighting Style Unknown

Character[]

Lymn is one of the Backer's Choice characters included in Devastation. She was the most popular choice from the pool of 14 characters.

Quotes: []

Story[]

When the alien sorceress Oriana needed a gate to project her avatar into Indines, she chose the shattered mind of a young girl named Cherri Seneca. Cherri's spirit was recast into a new form to wander between the planes, and now takes the shape of the dimension-walking creature, Lymn. Her exact motives for returning to Indines are unknown.

Appearance[]

Powers & Abilities[]

Lymn's odd form and unconventional powers provide her with a unique moveset that makes her difficult to pin down and counter.

Relationships[]

Spirit of -> Cherri

Game appearances and playstyle[]

Devastation of Indines[]

  • Lymn's capabilities change based on how close or distant her priority is to the priority of her nearest opponent.

Gallery[]

Character Kit in BattleCon[]

Unique Abilities[]

Ability Name Character Version Description
Dreamscape Madness Original

Lymn has a value called Disparity, which is used to trigger many of her effects.

After all clashes are resolved, Lymn's Disparity is equal to the difference between her priority and the nearest opponent's priority. Disparity is always positive, regardless of who has greater priority.

Disparity never changes during a beat, regardless of movement or proximity to Lymn. If two opponents are equidistant to Lymn when calculating Disparity, she can choose which one to use.

Note: All of Lymn's Disparity effects are cumulative. For instance, Chimeric gives +6 total Power at Disparity 6.

Mind's Eye Alternate Art

Lymn has a value called Disparity.

Each beat, Lymn's Disaprity is equal to the difference between her priority and the nearest opponent's priority at the end of the last beat. (Disparity is 3 on the first beat of the game).

Dream Warp EX Lymn has a value called Disparity, which is used to trigger many of her effects.

After all clashes are resolved, Lymn's Disparity is equal to the difference between her priority and the nearest opponent's priority. Disparity is always positive, regardless of who has greater priority.

Disparity never changes during a beat, regardless of movement or proximity to Lymn. If two opponents are equidistant to Lymn when calculating Disparity, she chooses which to use.

Once during each ante phase, Lymn can declare an ante of +1, 0, or -1 Priority. Her Priority is adjusted by this amount. She loses 1 life if she declares +1 or -1.

Note:All of Lymn's Disparity effects are cumulative. For instance, Chimeric gives +6 total Power at Disparity 6.

Dream Eternal Almighty Lymn has a value called Disparity, which is used to trigger many of her effects.

After all clashes are resolved, Lymn's Disparity is equal to the difference between her priority and the nearest opponent's priority. Disparity is always positive, regardless of who has greater priority.

Disparity never changes during a beat, regardless of movement or proximity to Lymn. If two opponents are equidistant to Lymn when calculating Disparity, she chooses which to use.

Once during the ante phase, Lymn can declare an ante of +2, +1, 0, -1, or -2 Priority. Her Priority is adjusted by this amount. She loses 1 life if she declares +1 or -1, and loses 2 life if she declares +2 or -2.

Note:All of Lymn's Disparity effects are cumulative. For instance, Chimeric gives +6 total Power at Disparity 6.

Personal Styles and Bases[]

Color Name Range Power Priority Effect
Maddening +0~1 X +0

Start of Beat: The power of this attack pair and the power of the nearest opponent's attack pair both become equal to your Disparity.

Disparity 3+: Soak 2

Disparity 5+: Soak 3

Surreal +1~X +0 +1

The maximum range bonus of this style is equal to your Disparity.

After Activating: Move directly to any space within range of this attack.

Chimeric +0 -1 +2

Disparity 2+: This attack has +1 Power.

Disparity 4+: This attack has +2 Power.

Disparity 6+: This attack has +3 Power.

Before Activating: Advance 1 space.

Reverie +1~3 +3 -1

This attack wins priority ties.

Start of Beat, Disparity 3+: Lose 2 life

Start of Beat, Disparity 5+: You become stunned.

Fathomless +0~1 -1 -2

Disparity 3+: Stun Guard 2, +2 Power.

Disparity 6+: Stun Immunity, +2 Power.

Start of Beat, Disparity 8+: Move directly to any space, and you become the Active Player this beat.

Visions 1 X 3

The power of this base is equal to your Disparity (maximum of 5).

Before Activating: Advance up to 1 space per point of Disparity.

On Hit: Move the opponent 1 or 2 spaces.

FINISHER Conceit N/A N/A 7

Disparity 3+: Opponents cannot hit Lymn during this beat.

End of Beat: The nearest opponent loses life equal to your Disparity.

FINISHER Megrim N/A N/A 0

Disparity 3+: Opponents cannot hit Lymn during this beat.

End of Beat: The nearest opponent loses life equal to your Disparity.

Unofficial Rule FAQs[]

  • Q: Maddening alters the power of the opponent's attack pair. Does this include status effects, tokens or triggered abilities?
A: No. Only the result of the printed values is altered. (Official FAQ)

Striker[]

STRIKER Lymn
Chimeric Visions Support 1~5 X is the difference between this attack's priority and the opponent's priority (maximum of 6).
X
5
Illuminated Visions Ante If there is a priority tie this beat, the opponent is stunned and you win the tie without clashing.
Sanity's Edge Boost Name a base. An opponent with two or more bases in hand must discard that base to his discard pile 1.
"What's on your mind?"

Pixel Tactics Unit[]

{{{Unit}}}
Appears in: [[{{{Game}}}]] STR LIFE
[[{{{Leader}}}]] {{{Leader str}}} {{{Leader life}}}
{{{Hero}}} {{{Hero str}}} {{{Hero life}}}
Leader {{{Leader Ability}}}
Vanguard {{{Front Ability}}}
Flank {{{Flank Ability}}}
Rear {{{Rear Ability}}}
Order {{{Order}}}

Videos[]

BattleGUIDES[]

BattleGUIDES_Episode_15_-_Lymn-0

BattleGUIDES Episode 15 - Lymn-0

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