World of Indines Wiki
Advertisement

BCPromoPrinceElien.jpg

Prince Elien is a Promo Character for War of Indines Remastered, a cross over with Summoner Wars, by Plaid Hat Games.

In BattleCON, Elien uses a Wall Marker, from which he can summon attacks, as well as hide behind to avoid attacks. This makes him a capable space control fighter at any range he wants to fight.

Character Kit in BattleCon[]

Unique Abilities[]

Ability & Subtitle Character Version Description
Summoning Stone

Prince of the Phoenix Elves

Original Prince Elien has a Wall Marker that begins the duel in the space behind him. If an attack from an opponent on the opposite side of the Wall Marker would hit Elien, the attack misses, and the wall is removed from play instead.

Elien can create a new Wall Marker, or move his existing one using his Styles, Unique Base, and Finishers.

Many of his Styles allow him to summon attacks from the Wall Marker’s position.

Personal Styles and Bases[]

Color Name Range Power Priority Effect
Yellow.jpg High *-1~0 +0 +2 This attack calculates its Range from your Wall Marker. This attack does not hit if your Wall Marker is not in play.

After Activating: Move 1 space.

Red.jpg Fallen +0 +0 +1 End of Beat: Move 1 space. You may place your Wall Marker into an unoccupied adjacent space.
Green.jpg Champion *-1~0 +3 -1 This attack calculates its Range from your Wall Marker. This attack does not hit if your Wall Marker is not in play.

Start of Beat: Move 1 space.

Blue.jpg Phoenix +1~3 +0 +0 Before Activating: Retreat 1 or 2 spaces.
Orange.jpg Blighted +0 -1 +1 Before Activating: Advance 1 space.

On Hit: The opponent has -2 Power and you regain 1 life.

Grey.jpg Felblade 1~2 3 3 Stun Guard 5

After Activating: You may place or move your Wall Marker to any unoccupied space.

FINISHER Champion Arise! *0~1 15 2 Stun Immunity

This attack calculates its Range from your Wall Marker. This attack does not hit if your Wall Marker is not in play.

FINISHER Corrupting Blast 2~4 5 5 On Hit: The opponent has -3 Power this Beat, and -2 Power and -2 Priority next Beat.

End of Beat: Place or move your Wall Marker to any space within this attack’s Range.

Advertisement