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Rukyuk Amberdeen
RevRukyuk
Vital statistics
Title Wandering Sharpshooter
Nation Willat
Physical attributes
Race Elven
Sex Male
Age ???
Fighting Style Unknown

Character[]

First appeared in War of Indines.

Quotes: []

  • "A little money, a little excitement, and to think I'm doing a little good--those are the only payments I need."
  • “When I sight the target, everything seems to slow down around me. There’s only the gun, the target, and the choice. There’s no world, no time, nothing else… just the trigger and the choice.”

Story[]

Hailing from the technologically advanced nation of Willat, Rukyuk (or "Rook", on the streets) is a bounty hunter who travels the world in search of wanted criminals or beasts deemed too dangerous to live. Despite his profession, Rukyuk's success on missions in his homeland have kept a great number of people safe and have made him into somewhat of a hero. 

Plot in BattleCON: War[]

At the beginning of the story, Rukyuk is commissioned by magister Bors Vilnar to track down Lixis Ran Kanda and Kehrolyn Ross, who were fleeing the destruction of Aaron Ross’s illegal research laboratory. After witnessing first-hand the power of Ross’s other homunculus, August, Rukyuk was intent on destroying Kehrolyn for the safety of his nation and the world.

When Rukyuk and Kehrolyn finally met, Rukyuk was defeated in combat, but his life was spared by Kehrolyn, against Lixis’s wishes. Rukyuk returned to defy Vilnar and protect Kehrolyn and Lixis against a troop of Cadenza-bots sent by Vilnar in his wake, branding him a traitor of Willat. 

Plot in BattleCON: Devastation[]

Now wanted in his own home country, Rukyuk fled to Relecour, where he established a small, specialized mercenary company, the Champions of Indines, to fight monsters and dangerous criminals across the world. Joined by many of the strongest heroes from across the land, the Champions have helped the nations of Indines to maintain peace and safety within their own borders, as well as taking on some of the most deadly beasts ever known.

Future Adventures[]

As threats to the world grow in the form of extraplanar invasion, the Champions of Indines stand ready to defend their world from Oriana and her alien monstrosities. Though they come from many different backgrounds and beliefs, under the leadership of Rukyuk, they have set aside their differences to protect their home from the many threats that besiege it.

10 Facts about Rukyuk[]

  1. He was one of the worst students in his primary and secondary school, showing no aptitudes for science, magic, or engineering.
  2. When he takes aim, his awareness heightens until time seems to stop. He does not perceive that this is a magical ability, but it is actually a very low-level psionic power.
  3. His aspiration growing up was to become part of the Grenadiers, the Willati national guard. His ineptitude with magic prevented him from realizing this dream, however.
  4. His favorite food is Ronboom Cake, a spicy baked bun commonly sold by Willati street vendors.
  5. By Elvan standards he is very young for his accomplishments, being born after the Dryad Wars. At the time of the events in BattleCON: War, he is about 19 years old.
  6. His gun of choice is called a Casting Cannon, and the shells for it are magically enhanced ammunition called K-Cast Shells, manufactured by a Willati company called Kerrigan Corporation. The shells are multi-purpose, and can be inserted into grenades, rifles, or even specially-made  blades to give new properties to the weapons they are used in.
  7. Most people in Indines are able to use magic for first aid, communication, or simple tasks. Rukyuk is incredibly poor at using magic, to the point where even common household spells are beyond his skills.
  8. The device he wears over his eye is a polyspectral scanner, and is useful when hunting camouflaged, cloaked, or invisible targets, as it allows the viewing of non-visible wavelengths of light.
  9. While he uses two handguns in most situations, Rukyuk has a wide assortment of weaponry, including rifles, rocket launchers, sub-machine guns, and more. He keeps these extra weapons stowed in compartments in his hovercycle.
  10. His father is an engineer for the Kerrigan Corporation, and his mother works in human resources. This isn’t uncommon—most of the people from his district are employed by one of the major corporations, and Rukyuk was expected to apply to the “family company” as well after finishing school.

Appearance[]

Rukyuk-standup

Rukyuk has the pointed ears that signify his elven heritage, and wears leathers that offer him fast movement. He uses a special Willati rangefinding eyeglass over one eye.


Powers & Abilities[]

Rukyuk is an expert marksman and gunner. Unlike many Willati, however, Rukyuk cannot use magic, so despite his fame, he spends as much time abroad as he can.

Relationships[]

Game appearances and playstyle[]

BattleCon: War of Indines[]

  • An elven bounty hunter who uses high tech weaponry to do battle. Rukyuk's guns utilize special ammunition types that are effective on a wide range of enemies, and can strike at great distance.

Pixel Tactics[]

  • Rukyuk specialises in ranged attacks - as a leader, he can chain attacks off his order cards.

Champions of Indines[]

Strikers[]

  • Rukyuk's Striker card gives increased speed or power and can ignore the enemy's defenses.

Seven Card Slugfest[]

  • Wandering sharpshooter who loves a fair fight and a challenge. Prefers to use his street name, "The Rook." His punches cycle around to the bottom of the stack, so he always gets the last word in a fight.

Gallery[]

Character Kit in BattleCon[]

Unique Abilities[]

Ability Name Character Version Description
Custom Ammunition

Wandering Sharpshooter

Original

Rukyuk begins each duel with six Custom Ammo Tokens. Each token has a specific effect printed on it that can be added to an attack by anteing the token.

If Rukyuk does not ante an Ammo Token during the ante phase, his attacks cannot hit an opponent during that beat. He may ante only one token each beat.

Rukyuk can regain tokens with his Reload base.

Note: Even if the effect of Rukyuk’s token is negated (such as by Lixis’ Naturalizing style), his attacks can still hit, since the token was indeed anted.

Heavy Artillery

Commando

Alternate Art

Rukyuk begins a duel with 3 Artillery Tokens. He may ante one of these tokens to give his attack -1~+1 Range and +1 Power.

His Reload base returns all Artillery Tokens to him instead of all Custom Ammo Tokens.

Expanded Magazine EX Rukyuk begins a duel with six Custom Ammo Tokens. Each token has a specific effect printed on it that can be added to an attack by anteing the token.

If Rukyuk does not ante an Ammo Token during the Ante Step, his attacks cannot hit an opponent during that beat. He may ante up to two Custom Ammo Tokens each beat, and he applies both token effects. If he uses two tokens in this way, Rukyuk only discards one and returns the other to his Token Pool.

Rukyuk can regain tokens with his Reload Base.

Note: Even if the effect of Rukyuk’s token is negated (such as by Lixis’s Naturalizing Style), his attacks can still hit, since the token was indeed anted.

And so I Pull Out My Ammo Almighty Rukyuk begins a duel with six Custom Ammo Tokens. Each token has a specific effect printed on it that can be added to an attack by anteing the token.

If Rukyuk does not ante an Ammo Token during the Ante Step, his attacks cannot hit an opponent during that beat. He may ante up to 2 tokens each beat. If he antes 2, his attack activates twice during this beat. He discards both tokens if he does this, and both attacks have all the effects of both tokens.

Rukyuk can regain tokens with his Reload Base.

Note: Even if the effect of Rukyuk’s token is negated (such as by Lixis’s Naturalizing Style), his attacks can still hit, since the token was indeed anted.

Personal Styles and Bases[]

Color Name Range Power Priority Effect
Yellow Gunner +2-4 +0 +0

Before Activating: You may spend an Ammo token to give this style +1~5 range instead of its normal printed range.

After Activating: Move 1 or 2 spaces.

Green Point Blank +0~1 +0 +0

Stun Guard 2

On Damage: Push the opponent up to 2 spaces.

Blue Trick +1~2 +0 -3 Stun Immunity
Red Sniper +3~5 +1 +2 After Activating: Move 1, 2 or 3 spaces.
Orange Crossfire +2~3 +0 -2

Soak 2

On Hit: You may spend an Ammo Token to give this attack +2 Power.

Grey Reload N/A N/A 4

This attack does not hit oppponents.

After Activating: Move directly to any space.

End of Beat: Regain all Ammo Tokens.

FINISHER Fully Automatic 3~6 2 6

Rukyuk does not apply the effects of Ammo Tokens to this attack. You still need to ante an Ammo Token to execute this attack.

On Hit: You may spend an Ammo Token to execute this attack again.

FINISHER Force Grenade 1~2 4 4

Do not apply Ammo Tokens to this attack. This attack hits even if an Ammo Token was not anted.

On Hit: Push the opponent any number of spaces.

After Activating: Retreat any number of spaces.


Additional Cards and Tokens[]

Ammo Tokens
Name Effect
Explosive Shell +2 Power
Longshot -1 ~ +1 Range
AP Shell Ignore Soak
Swift Shell +2 Priority
Flash Shell Ignore Stun Guard
Impact Shell On Hit: Push 2.

3 Artillery Tokens (Alternate Art): +1 Power, -1 to +1 Range


Striker[]

STRIKER Rukyuk Amberdeen
Engaging Target Support 4~6 This attack ignores Soak and Stun Guard.

On Hit: The opponent has -2 priority next beat.

3
5
Support Fire Ante On Hit: This attack ignores Stun Guard if your range is 3 or greater.
Target Analysis Boost On Hit: If your range is 4 or greater, this attack ignores Stun Guard and Soak, and has +2 power.
"Loaded and ready! Fire on your call."

Pixel Tactics Unit[]

Arsenal & Artillery Division
}}} Appears in: Pixel Tactics STR LIFE
Rukyuk Amberdeen 5 18
Gunner 5 4
Leader This leader's attack is ranged. Whenever you play an order, apply 3 damage to a hero.
Vanguard Ranged Attack

+3 strength against intercepting heroes.

Flank Ranged Attack

Supporter has ranged attack.

Rear Ranged Attack
Order Do 4 damage to all heroes in both rear waves.

Disc Duelers[]

Rukyuk
Attacks 2
Movements 2
Ranged Attack. Use a large disc (a spare dueler) to make this ranged attack.

Seven Card Slugfest[]

Name Value Ability
Finger Gun 1 Taunt
Hadouken 1
On The Rocks 2
Sniper Elbow 3
Revolver Punch 1 If this is not the last card, move it below the next card in the stack
Double Down 2 If this is not the last card, move it to the bottom of the stack
Last Laugh 3 If this is not the last card, move it to the bottom of the stack

Sellswords[]

Rukyuk
7
2 2
1
May compare numbers with the first 2 tiles in one direction
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