Victor Ramos | |
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Guest Boss from Malifaux | |
Vital statistics
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Title | |
Nation | |
Physical attributes
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Race | Human |
Sex | Male |
Age | |
Fighting Style | Unknown |
Character[]
Guest boss character in Devastation of Indines.
Story[]

Victor Ramos is non-canonical. He is a guest character from the wargame "Malifaux" by Wyrd Miniatures. Ramos is the head of the Arcanist faction.
Appearance[]
Powers & Abilities[]
Ramos is a sorcerer and inventor who uses mechanical constructs of his own design as part of his combat style.
Game appearances and playstyle[]
BattleCon: Devastation of Indines[]
- Ramos will be a boss character for 3/4v1 play. His playstyle is expected to mirror his playstyle in Malifaux.
Promo Boss[]
Dr. Victor Ramos & Atlas is a boss for 3-6 Players (2-5 Fighters, 1 Boss)
Ramos' life varies by the number of players he is up against. He has permanent Stun Guard 1 for each fighter in the game.
Players | Life |
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2 | 40 |
3 | 55 |
4 | 70 |
5 | 85 |
Atlas's level is based on the life Ramos has lost.
Life Lost | Atlas Level | Effect |
---|---|---|
0 | Level 0 | No bonuses |
15 | Level 1 | Armor 2, +1 Power |
30 | Level 2 | Armor 4, +2 Power |
45 | Level 3 | Armor 6, +3 Power |
60 | Level 4 | Armor 8, +4 Power |
75 | Level 5 | Stun Immunity, +5 Power |
During Selection, the Ramos player chooses two attacks and places one of these on top of his Ramos Character card and another on top of Atlas's current level card. Ramos will execute the top half of the card played on top of him, while Atlas will execute the bottom half of his card.
Atlas acts just like another standup on Ramos's team, and can intercept attacks for his master like a teammate. Once Atlas is stunned during a round, he can no longer do this.
Attacks
Victor Ramos and Atlas's attack cards are divided in half. The Number field below is just a convient method of differitating individual cards.
No. | Character | Name | Range | Power | Priority | Effects |
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1 | Ramos | Evacuation | N/A | N/A | 10 | After Activating: Move 1, 2 or 3 spaces. If you switched sides with an opponent, that opponent's attacks do not hit you during this beat. |
1 | Atlas | Iron Curtain | N/A | N/A | 9 |
Soak 2, Armor 4 Ignore movement effects applied to Atlas during this beat. Before Activating: You may move directly to Ramos's position. |
2 | Ramos | Catch the Train | X | 5 | 0 |
Multi Attack: This attack hits all opponents who did not move during this beat. End of Beat: Move Ramos and Atlas directly to any two spaces. |
2 | Atlas | Steam Vent | 1~4 | 2 | 7 |
Multi-Atack This attack's power is always 2. On Hit: Each opponent this attack hits has -2 power. |
3 | Ramos | Arclight | X | 5 | 2 |
Stun Guard 5; Multi-Attack The range of this attack is all spaces between you and Atlas. |
3 | Atlas | Arc Chain | X | 3 | 0 |
Armor 3; Multi-Attack The range of this attack is all spaces between you and Ramos. On Hit: Move each opponent hit by this attack up to 2 spaces. |
4 | Ramos | Target Lock | 2~4 | 3 | 3 |
Start of Beat: Retreat 1, 2, or 3 spaces. On Hit: Atlas has +4 power against the opponent. |
4 | Atlas | Peacebreaker | 4~5 | 6 | 0 |
Armor 3; Multi-Attack Start of Beat: Retreat 1, 2, or 3 spaces. |
5 | Ramos | Synchroization | 1~2 | 4 | 3 |
Stun Immunity and Soak 4 if you are adjacent to Atlas. After Activating: Move 1 or 2 spaces. |
5 | Atlas | Summary Execution | 1 | 7 | 0 |
Reveal: +8 Priority if you are adjacent to Ramos. Before Activating: Advance up to 1 space. |
6 | Ramos | Draw Power | 1 | 8 | 5 |
Reveal: Atlas does not execute his attack this beat. Return his attack to your hand. Before Activating: Advance up to 3 spaces. |
6 | Atlas | Direct Control | 1 | 8 | 5 |
Reveal: Ramos does not execute his attack this beat. Return his attack to your hand. Before Activating: Advance up to 3 spaces. |
7 | Ramos | Power Surge | N/A | N/A | 6 |
Before Activating: You may swap places with Atlas. After Activating: Atlas executes his attack now, and cannot execute it again later this beat. |
7 | Atlas | Harpoon Capture | 3~6 | 4 | 4 | On Hit: Pull the opponent any number of spaces. |
8 | Ramos | Disassemble | 1~3 | 1 | 5 |
On Hit: The opponent must discard a token. If he cannot, he loses 4 life. After Activating: Move 1 or 2 spaces. |
8 | Atlas | Rail Driver | 2 | 6 | 2 | Before Activating: Retreat up to 3 spaces. |
9 | Ramos | Electroshock | 1~2 | 1 | 6 |
Multi-Attack; Ignores Soak Start of Beat: Move 1 space. |
9 | Atlas | Lightning Rod | 1 | 8 | 1 |
Armor 3 Start of Beat: Move 1 space. |
10 | Ramos | Soulstone Fuse | N/A | N/A | 0 | Atlas has Stun Immunity and +2 power. |
10 | Atlas | Rail Launcher | 1~4 | 4 | 2 | On Hit: Push the opponent as far as possible. |